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How to increase your brand sales through partners and retail channel staff 
with a gamified mobile program


Duration: 40 min

Duration: 40 min

In this webinar you will learn how to:

         Test what kickoff attendees recall in            a measurable way
         Identify gaps to reinforce post-event          for increased knowledge retention
         Boost employee confidence to                          increase sales performance
         Create friendly competition to                        engage sales people and improve the          event experience

How to ensure that the channel partners sales staff are engaged, getting all the knowledge of your products, interacting with your brand or even how to measure if your strategy is paying off are just a couple of challenges that everyone dealing with sales channels has to face at some point. The good news: We are here to help you!

In this webinar you will find how to:

  • Rapidly increase your brand and product knowledge levels, transforming retail channel partners employees into brand ambassadors and product experts.

  • Ensure employee's engagement through a high repetition and multiple impact program that drives better sales performance for you and your channel partners. 

  • Measure this strategy with key data so that you can easily detect the knowledge gaps that are limiting sales growth.

 ‘’A partner is only as good as the tools and information they have at their disposal’’. At Compettia, with Atrivity, we work with more than 350 of the Fortune 500 most valued organizations around the world. During our experience helping the Consumer Electronic industry to improve their communication and knowledge, we have run more than 8,000 games with more than 167 million questions answered and have more than 510,000 active users on our gamification platform, achieving an improvement of knowledge of +30% and with a participation rates that exceed 95%.


Sofia Leuwenkroon
Global Key Account Manager, Consumer Electronics

About the Speakers 

Rut has 25 years experience in the marketing departments of companies such as Zambon, Lundbeck, Esteve, Pharmacia&Upjohn and Almirall. She is helping Compettia-Atrivity  to develop plans for pharma leaders which center around how to keep field teams engaged and productive, while reorienting their commercial models to better fit the needs of HCPs and patients. 

Tanya is a Sales and Marketing professional with over 20 years experience in all things digital, with several years leading gamification projects for Pharma & Healthcare leaders.

About Atrivity: Atrivity is a High impact Data Driven Knowledge and Communication Platform.
 It’s a mobile enterprise serious game and communication platform, where companies share their content and employees learn it by challenging each other answering algorithm selected quiz questions to optimize and measure their learning and performance impact to deliver outstanding results.

Max Buges
Retail Industry Director, Consumer Electronics